Whenever most people think of playing games in their web browser, more often than not, they tend to think of Flash games. However, speaking as a game designer, I simply can't overlook the power of Java. That being said, I've recently created a browser-based version of Trippy Ballz as a little Java experiment. At some point this year, we're really hoping to release a number of cell phone games, including a mobile version of Trippy Ballz... but until then, feel free to point your web browser at Trippy Ballz Lite. It's a little twitchy and stripped down compared to Trippy Ballz 2, but it still retains quite a bit of the same kind of fun.
Saturday, June 28, 2008
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